Box Bot

This prop was created following Rachel's Box Bot tutorial and taking this Nika's Kitbash as reference.

Blender's bevel shader was baked down to a normal map to avoid hard edges without increasing geometry.

Most of the modelling was boolean-based. Blender add-ons such as HardOps, BoxButter, MeshMachine, Cablerator, DecalMachine, etc... were used in the making of Box Bot.

Software:

  • Blender (HardOps, BoxCutter, Cablerator, MeshMachine, MachineTools, DecalMachine)
  • Substance Painter
  • Marmoset Toolbag